![]() ![]() In this world, you'd also use lead strips to increase the distance between each line. Hot metallic ink would be injected, and then the whole thing would be pressed into paper to produce a print. The idea is that you'd have molds for individual letters, and machines would arrange them into the words and paragraphs you want. Throughout most of the 1900s, printing was done via hot metal typesetting. In this context, "leading" rhymes with "bedding" the term derives from metal strips made of lead. If you're interested in why the numbers in design tools can be imprecise, this aside is for you. In this article, we'll answer these questions, and learn some tricks to help us scooch a bit closer to pixel-perfection ✨ How exactly do we produce something that our designers will be proud of? Is it even realistic to reproduce a design down to the pixel? Why is this so hard? Their work is funnelled through our implementation, and they're keeping their fingers crossed that we don't mangle it too much in the process. When designers hand us a completed mockup, they're trusting us to faithfully implement their vision. I hear this concern a lot even after years of experience, many front-end developers struggle to perfectly reproduce a design. ![]() Measurements and spacing should be exact, down to the pixel. If you're not familiar with the term, "pixel-perfection" is the idea that your HTML/CSS implementation should be as close to the original mockup as possible. I’ve been building with HTML and CSS for years, and I still don’t know how to implement pixel-perfect designs I recently got the following message in a DM:
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